We decided that the game we're doing is too complex for us and we should start doing more simple game. The game is whac-a-mole type. Something pops from whole and player taks is to kill it.
We're doing this game more than a year. It should be done in 6 months, but you know. Work, freelance and many other obsctacles caused that if we won't finish first level till New Year 12/13 we're quiting game development.
We're still using Corona. Now, this framework is a little outdated. Many thing changed since we started developing. Unity is quite developed but cost of buying it is too big for a startup company. Adobe Air improved perfromance but we did too much in Corona to start using something different.
So, we have something that we can call engine. We have done our own animation classes. Now we're working on configuration of rounds. I bought iPhone 5 and the performance is amazing. The game looks perfect.
So, stay tuned for next update.