piątek, 1 kwietnia 2011

game engine

We want to make universal engine for all levels of our game. It's not so simple. First, we were trying to base our engine on Bezier curves. We draw curve and then character moves along it. Now we know that it wasn't the best idea. The better solution is to use physics engine provided by Corona SDK. So, our project starts as if from the beginning, but I think that now it should go faster.

Brak komentarzy:

Prześlij komentarz